How To Become A Great Manager By Killing Zombies
I got an email yesterday from my old pal and colleague Eric Riess, a talented coach and someone I am obliged to say nice things about because he was witness (accomplice?) to many incidents from my youth that I do not wish to gain wide circulation.
Eric remembered a post from my blog wherein I wrote about the multi-player online game World Of Warcraft. Here is his email:
Mark,
in light of your recent mention of how far online gaming has crept into popular culture. I thought you'd be interested to know that it has now become an on-line training tool for leadership, at least according to these three 'experts' from Harvard Business Review.
Abstract:
"Multi-player online role-playing games are sprawling cyber-communities that offer a sneak preview of tomorrow's business environment. Players who lead teams in these online worlds hone the skills that they will need as business leaders in the future. Games also provide an environment that makes being an effective leader easier and that today's businesses might try to replicate selectively in their own organizations. Those are the principal findings by Reeves, of Stanford University; Malone, of MIT's Sloan School; and O'Driscoll, of North Carolina State. As part of an analysis conducted by Seriosity, a company that develops game-inspired enterprise software, the authors studied people who headed up teams in online games.
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